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Aruba Networks Supports Prince George’s County Public Schools' K-12 Wi-Fi Deployments

Prince George’s County Public Schools is deploying an Aruba Mobility Defined-Network to support more than 65,000 mobile devices, including 16,000 iPads the district is rolling out to classrooms. The district plans to connect all 204 of its schools, 20 administrative and maintenance buildings, and even school bus lots, to the new Aruba network. Read More »

New Early Childho0d PLC Reaches Record-Breaking Number of Educators announced that its newest professional learning community, Early Childhood Learning Solutions, has broken all previous records. In less than 24 hours, over 1,700 educators joined the professional learning community, and the community has already grown to 4,700 members, setting the record for the fastest growing professional learning community ever founded on edWeb. Read More »

Odysseyware's Top 60 Online Courses Released on HTML5 for Mobile Compatibility

As part of Odysseyware's continuous effort to meet the changing needs of schools, the online blended learning company has converted its 60 most popular online courses to HTML5. This conversion from Flash to HTML5 will make Odysseyware's top courses compatible with all tablets, touchscreens and handheld devices, as well as easier to access on standard computers. Read More »

Knovation Announces netTrekker’s Interoperability with SAFARI Montage

Knovation announces a partnership with SAFARI Montage that expands and simplifies educators’ access to curated digital content from a wide range of free content providers. netTrekker and SAFARI Montage users can now access more than 360,000 digital learning resources from Knovation by using a single integrated search. Read More »

New Online Course for Teachers of Students with Dyslexia

Landmark School Outreach Program announces the launch of a new online course for general and special educators: Language-Based Learning Disabilities: Strategies for Success. The primary audience for the course is K - 12 teachers of traditional learners and students who struggle with reading, writing, and expressive language skills. Read More » Incorporates Social Networking into Youth Education

qCefa's web application is designed specifically like a regular social networking site to create a sense of familiarity among students which allows them to use the application with great ease. is a platform for students to connect, share and learn without the four walls of a classroom, giving education a completely fresh perspective. Read More »

EBSCO eBooks Now Offers E-books from Hachette Book Group

Popular fiction and non-fiction e-books published by Hachette Book Group are now available from EBSCO Information Services. Hachette, a "Big 5" trade and educational publisher, has partnered with EBSCO to give customers of EBSCO eBooks™ access to titles from authors like David Baldacci, Michael Connelly, Elin Hilderbrand, Anne River Siddons and more. Read More »

Drawp for School Classroom Management App Now Available for Android

Drawp for School today launched the Android version of its popular classroom management tool. The creative tablet app is COPPA-compliant, can be used with multiple subjects and saves teachers classroom time by automatically collecting, organizing and storing assignments in the secure Drawp cloud. Read More »

Promethean Supports Student Collaboration with New ActivBoard Touch Models

Promethean, a global leader in education technology, expands its support of collaborative digital learning with the introduction of new ActivBoard Touch interactive whiteboards that support up to six simultaneous unique touches for enhanced flexibility in classroom instruction and activities. Read More »

Tynker Lets Kids Build Customized Apps Directly on iPad and Android Tablets

Tynker announced the expansion of the Tynker platform to enable kids to use the Tynker app on iPad and Android tablets to build customized apps, including games, animations and interactive stories and puzzles. Tynker becomes the world’s first visual programming platform to allow all young “makers” the flexibility of creating their own apps on a device of their choice, whether they are programming on the Web, on an iPad or on an Android device. T Read More »